Developing a transferable learning framework for the use of digital video archives in tertiary education.

Kevin Burden1, Simon Atkinson2
1The University of Hull, United Kingdom, 2Massey University, New Zealand

Background: This paper reports progress around a JISC funded project developing a pedagogical and conceptual framework, along with exemplars, to encourage the adoption of the ITN NewsFilm Online archive (http://www.nfo.ac.uk ), amongst tertiary level academics and teachers in the UK. The Digital Artefacts for Learner Engagement framework (DiAL-e) is the outcome of this work. It consists of an online matrix featuring teaching and learning spaces, referenced against ten separate learning designs based on the use of digital video clips to engage students. The framework was developed using a socio-cultural perspective on learning with emphasis placed on different varieties of constructivism. The paper itself focuses on the initial user responses to the framework and the ways in which users constructed personal meaning after working with it. Description of approach used and results: The initial literature review suggested a significant gap in empirical studies around the effective use of digital video in tertiary education,(Young and Arsensio 2002). The framework was developed iteratively using feedback gathered from focus groups and workshops. These were run across the UK and in various international venues. Users participated from various subject disciplines and areas including both further and higher education. Participation included practical and conceptual engagement with the framework and the exemplars. Approximately 150 users participated. Feedback sessions from each of these events were recorded and subsequently transcribed for closer analysis. The data were analysed using conversational analysis to identify themes and patterns based around user perception of the framework. Initial responses indicate a positive attitude and engagement with the principles designed into the framework. Data also suggest that users need to make a considerable mindset shift in order to engage with the digital video most effectively. The model has the potential to assist in the take up of many similar digital collections that are currently beginning to emerge in the tertiary sector. The paper will start to explore the feedback generated from users in these workshops in order to test the validity of the framework as a tool for the design and planning of engaging learning experiences using digital video resources.

Young, C., & Asensio, M. (2002). Looking through Three 'I's". Retrieved August 8, 2007, from http://www.networkedlearningconference.org.uk/past/nlc2002/proceedings/papers/47.htm